Safety Rating Explained: How Sim Racing Actually Ranks Clean Driving

Sim racing ranks drivers on more than speed. Here is how a Safety Rating actually works, and why it decides who you race against.

a sim racing cockpit mid-session, conveying the competitive, ranked nature of online sim racing
a sim racing cockpit mid-session, conveying the competitive, ranked nature of online sim racing
DTM esports sim racing competition stand at the 2024 Essen Motor Show. Photo: Matti Blume, CC BY-SA 4.0, via Wikimedia Commons

What Safety Rating Actually Measures

A Safety Rating is a numeric measure of how cleanly a driver races, calculated from the number of incident points accumulated relative to the number of corners completed, factoring in the driver's starting license class and rating and their past performance.

It exists separately from raw speed. A driver can be genuinely fast and still hold a poor Safety Rating if they are frequently involved in incidents, and the system is designed specifically to separate those two things rather than reward speed alone.

How Incident Points Work

Incidents are scored at different severities depending on what happened: light contact with a wall or another car scores lowest, going off track scores a bit more, hard contact with a wall or losing control scores higher still, and hard or critical contact with another car scores highest.

If a driver loses control and hits another car in the same moment, only the higher-value incident is recorded rather than both added together, which keeps a single mistake from being double-counted.

License Classes: The Skill Ladder

Beyond Safety Rating, drivers hold a license class that determines which series and cars they are eligible to compete in โ€” starting at Rookie and progressing through Class D, C, B, A and ultimately Pro for those who reach the top.

Promotion between classes requires meeting a minimum participation requirement and reaching a sufficiently high Safety Rating, which together ensure a driver has both raced enough and raced cleanly enough to move up.

How Promotion and Demotion Work

Reaching the top of a Safety Rating band typically triggers automatic promotion to the next license class, provided the minimum participation requirement is met โ€” commonly a handful of races or time trials in an eligible car. Promotion usually resets Safety Rating down somewhat, giving room to adjust at the new, more competitive level.

Falling too low carries the opposite consequence: a Safety Rating that drops below a certain threshold by season's end triggers demotion to the previous class, and dropping below an even lower threshold at any point can trigger an immediate demotion.

Separate Ratings for Different Disciplines

Safety Rating and license class are tracked independently across different racing disciplines โ€” oval, road and dirt, for example โ€” recognizing that clean driving in one discipline does not automatically translate to another with very different racing conventions.

This means a driver can hold a strong rating in one discipline while starting fresh, essentially as a beginner, in another they have not raced before.

Why This System Matters for Race Quality

The entire point of Safety Rating and license classes together is matchmaking: keeping drivers of similar cleanliness and skill racing against each other, rather than mixing careless newcomers into fields with experienced, clean racers.

For anyone starting in sim racing, understanding that a low Safety Rating early on is normal โ€” and that it is measuring something genuinely different from lap time โ€” helps set realistic expectations for the first several races.

Frequently asked questions

What is Safety Rating in sim racing?

A numeric measure of how cleanly a driver races, calculated from incident points relative to corners completed, along with license class and past performance. It ranges on a scale and is tracked separately from raw speed.

How are incidents scored in sim racing?

At different severities: light contact scores lowest, going off track scores slightly more, hard contact or losing control scores higher, and hard or critical contact with another car scores the highest single value.

What are license classes in sim racing?

A skill and eligibility ladder determining which series and cars a driver can compete in, typically progressing from Rookie through Class D, C, B, A and Pro.

How do you get promoted to a higher license class?

By reaching a sufficiently high Safety Rating and meeting a minimum participation requirement, such as a set number of races or time trials in an eligible car.

Can your Safety Rating go down?

Yes. Dropping below a certain threshold by season's end can trigger demotion to the previous license class, and dropping below an even lower threshold at any point can trigger an immediate demotion.

Is Safety Rating the same across different types of racing?

No. It is typically tracked separately for different disciplines such as oval, road and dirt racing, since clean driving conventions differ between them.

Does a low Safety Rating mean a driver is slow?

No. Safety Rating measures how cleanly a driver races, not how fast. A driver can be genuinely quick while still holding a poor Safety Rating if they are frequently involved in incidents.

Pippa Cook
Circuit & Open-Wheel Editor
Pippa Cook

Pippa has followed open-wheel racing for 12 years, from Formula 1's turbo-hybrid era to IndyCar's short ovals, and has watched competitive sim racing grow from a niche hobby into a genuine motorsport discipline in its own right. She covers circuit and open-wheel racing, touring cars and esports for CNMOTOS.

View all articles by Pippa Cook →

Keep exploring